Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
STREAM::RoomMasterUpdatePlayerNameRequest Class Reference

mun_masterサーバからmun_roomサーバに対して送信される、プレイヤーパラメータの変更通知. More...

#include <MunStream.hpp>

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Public Member Functions

 RoomMasterUpdatePlayerNameRequest ()
 コンストラクタ.
 
 RoomMasterUpdatePlayerNameRequest (uint64 _roomId, int32 _playerId, std::string _playerName)
 コンストラクタ. More...
 
RoomMasterUpdatePlayerNameRequestoperator= (const RoomMasterUpdatePlayerNameRequest &rRef)
 代入処理. More...
 
uint32 Size ()
 データサイズの取得. More...
 
bool Pack (MunBuffer &buffer)
 MunBufferへのパッキング. More...
 
bool Unpack (MunBuffer &buffer)
 MunBufferからのアンパッキング. More...
 

Public Attributes

uint64 roomId
 ルームID. More...
 
int32 playerId
 プレイヤーID. More...
 
Text playerName
 プレイヤー名. More...
 
uint16 playerParametersLen
 プレイヤーパラメータの登録数. More...
 

Static Public Attributes

static const uint16 payloadType = ROOMMASTER_FUNCID_ROOMMASTER_UPDATEPLAYERNAME
 payload_typeのID定数値. More...
 

Detailed Description

mun_masterサーバからmun_roomサーバに対して送信される、プレイヤーパラメータの変更通知.

Constructor & Destructor Documentation

STREAM::RoomMasterUpdatePlayerNameRequest::RoomMasterUpdatePlayerNameRequest ( uint64  _roomId,
int32  _playerId,
std::string  _playerName 
)

コンストラクタ.

Parameters
_roomIdルームID.
_hostIdホストID.

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Member Function Documentation

RoomMasterUpdatePlayerNameRequest& STREAM::RoomMasterUpdatePlayerNameRequest::operator= ( const RoomMasterUpdatePlayerNameRequest rRef)

代入処理.

Parameters
rRef代入値.

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bool STREAM::RoomMasterUpdatePlayerNameRequest::Pack ( MunBuffer buffer)

MunBufferへのパッキング.

Parameters
bufferMunBufferクラスオブジェクト.

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uint32 STREAM::RoomMasterUpdatePlayerNameRequest::Size ( )

データサイズの取得.

Returns
uint32 データサイズを返す.

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bool STREAM::RoomMasterUpdatePlayerNameRequest::Unpack ( MunBuffer buffer)

MunBufferからのアンパッキング.

Parameters
bufferMunBufferクラスオブジェクト.

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Member Data Documentation

const uint16 STREAM::RoomMasterUpdatePlayerNameRequest::payloadType = ROOMMASTER_FUNCID_ROOMMASTER_UPDATEPLAYERNAME
static

payload_typeのID定数値.

int32 STREAM::RoomMasterUpdatePlayerNameRequest::playerId

プレイヤーID.

Text STREAM::RoomMasterUpdatePlayerNameRequest::playerName

プレイヤー名.

uint16 STREAM::RoomMasterUpdatePlayerNameRequest::playerParametersLen

プレイヤーパラメータの登録数.

uint64 STREAM::RoomMasterUpdatePlayerNameRequest::roomId

ルームID.


The documentation for this class was generated from the following file: