Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
STREAM::CreateLobbyInfo Class Reference

ロビー作成情報. More...

#include <MunStream.hpp>

Collaboration diagram for STREAM::CreateLobbyInfo:

Public Member Functions

 CreateLobbyInfo ()
 コンストラクタ.
 
 CreateLobbyInfo (Text &_lobbyName, uint8 _lobbyKind)
 コンストラクタ. More...
 
CreateLobbyInfooperator= (const CreateLobbyInfo &rRef)
 代入処理. More...
 
uint32 Size ()
 データサイズの取得. More...
 
bool Pack (MunBuffer &buffer)
 MunBufferへのパッキング. More...
 
bool Unpack (MunBuffer &buffer)
 MunBufferからのアンパッキング. More...
 

Public Attributes

Text lobbyName
 ロビー名. More...
 
uint8 lobbyKind
 ロビーの属性. More...
 

Detailed Description

ロビー作成情報.

Constructor & Destructor Documentation

STREAM::CreateLobbyInfo::CreateLobbyInfo ( Text _lobbyName,
uint8  _lobbyKind 
)

コンストラクタ.

Parameters
_lobbyNameロビー名.
_lobbyKindロビーの属性.

Member Function Documentation

CreateLobbyInfo& STREAM::CreateLobbyInfo::operator= ( const CreateLobbyInfo rRef)

代入処理.

Parameters
rRef代入値.
bool STREAM::CreateLobbyInfo::Pack ( MunBuffer buffer)

MunBufferへのパッキング.

Parameters
bufferMunBufferクラスオブジェクト.

Here is the call graph for this function:

Here is the caller graph for this function:

uint32 STREAM::CreateLobbyInfo::Size ( )

データサイズの取得.

Returns
uint32 データサイズを返す.

Here is the call graph for this function:

Here is the caller graph for this function:

bool STREAM::CreateLobbyInfo::Unpack ( MunBuffer buffer)

MunBufferからのアンパッキング.

Parameters
bufferMunBufferクラスオブジェクト.

Here is the call graph for this function:

Here is the caller graph for this function:

Member Data Documentation

uint8 STREAM::CreateLobbyInfo::lobbyKind

ロビーの属性.

Text STREAM::CreateLobbyInfo::lobbyName

ロビー名.


The documentation for this class was generated from the following file: