Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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This is the complete list of members for mun.STREAM.RoomLoginPlayerResponse, including all inherited members.
Clear() | mun.STREAM.RoomLoginPlayerResponse | |
Dispose() | mun.STREAM.RoomLoginPlayerResponse | |
Dispose(bool disposing) | mun.STREAM.RoomLoginPlayerResponse | protected |
Pack(ref mrs.Buffer buffer) | mun.STREAM.RoomLoginPlayerResponse | |
payloadType | mun.STREAM.RoomLoginPlayerResponse | |
playerId | mun.STREAM.RoomLoginPlayerResponse | |
players | mun.STREAM.RoomLoginPlayerResponse | |
playersLen | mun.STREAM.RoomLoginPlayerResponse | |
result | mun.STREAM.RoomLoginPlayerResponse | |
roomId | mun.STREAM.RoomLoginPlayerResponse | |
roomInfo | mun.STREAM.RoomLoginPlayerResponse | |
RoomLoginPlayerResponse() | mun.STREAM.RoomLoginPlayerResponse | |
RoomLoginPlayerResponse(ref Int32 _result, ref UInt64 _roomId, ref RoomInfo _roomInfo, ref Int32 _playerId, ref PlayerInfo[] _players, UInt32 _playersLen) | mun.STREAM.RoomLoginPlayerResponse | |
RoomLoginPlayerResponse(ref RoomLoginPlayerResponse rRef) | mun.STREAM.RoomLoginPlayerResponse | |
Unpack(ref mrs.Buffer buffer) | mun.STREAM.RoomLoginPlayerResponse |