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Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
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mun_resolverサーバの設定. More...
#include <mrs.hpp>

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Classes | |
| class | MunResolverConfigure |
| mun_resolver サーバの設定. More... | |
Enumerations | |
| enum | MunServerListen { MUN_SERVER_LISTEN_USE_NONE = 0x00, MUN_SERVER_LISTEN_USE_TCP = 0x01 << 0, MUN_SERVER_LISTEN_USE_UDP = 0x01 << 1, MUN_SERVER_LISTEN_USE_WS = 0x01 << 2, MUN_SERVER_LISTEN_USE_WSS = 0x01 << 3, MUN_SERVER_LISTEN_USE_NONE = 0x00, MUN_SERVER_LISTEN_USE_TCP = 0x01 << 0, MUN_SERVER_LISTEN_USE_UDP = 0x01 << 1, MUN_SERVER_LISTEN_USE_WS = 0x01 << 2, MUN_SERVER_LISTEN_USE_WSS = 0x01 << 3, MUN_SERVER_LISTEN_USE_NONE = 0x00, MUN_SERVER_LISTEN_USE_TCP = 0x01 << 0, MUN_SERVER_LISTEN_USE_UDP = 0x01 << 1, MUN_SERVER_LISTEN_USE_WS = 0x01 << 2, MUN_SERVER_LISTEN_USE_WSS = 0x01 << 3 } |
| リスニングフラグ. More... | |
mun_resolverサーバの設定.
| enum MunServerListen |
リスニングフラグ.