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Monobit Unity Networking ver.2.8.0 Server API Reference (C#)
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This is the complete list of members for mun_room.MunRoomInfo, including all inherited members.
| AddPlayer(MrsConnection connection, Int32 playerId, string playerName, UInt32 clientIdForMaster, UInt64 clientUidForProxyServer, UInt64 roomId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
| AddPlayer(MrsConnection connection, Int32 playerId, string playerName, UInt32 clientIdForMaster, UInt64 clientUidForProxyServer, UInt64 roomId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
| ChangePlayerName(Int32 playerId, string playerName) | mun_room.MunRoomInfo | |
| ChangePlayerName(Int32 playerId, string playerName) | mun_room.MunRoomInfo | |
| ChangePlayerParameters(Int32 playerId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
| ChangePlayerParameters(Int32 playerId, mun.STREAM.KeyValue[] pParameters, UInt16 parametersLen) | mun_room.MunRoomInfo | |
| Destroy() | mun_room.MunRoomInfo | |
| Destroy() | mun_room.MunRoomInfo | |
| GetHostId() | mun_room.MunRoomInfo | |
| GetHostId() | mun_room.MunRoomInfo | |
| GetId() | mun_room.MunRoomInfo | |
| GetId() | mun_room.MunRoomInfo | |
| GetPlayersInRoom() | mun_room.MunRoomInfo | |
| GetPlayersInRoom() | mun_room.MunRoomInfo | |
| m_HostId | mun_room.MunRoomInfo | protected |
| m_Id | mun_room.MunRoomInfo | protected |
| m_PlayersInRoom | mun_room.MunRoomInfo | protected |
| MunRoomInfo(UInt64 id=0, bool isNeedHostPlayer=true) | mun_room.MunRoomInfo | |
| MunRoomInfo(UInt64 id=0, bool isNeedHostPlayer=true) | mun_room.MunRoomInfo | |
| RemovePlayer(Int32 playerId) | mun_room.MunRoomInfo | |
| RemovePlayer(Int32 playerId) | mun_room.MunRoomInfo | |
| SetHostId(Int32 hostId) | mun_room.MunRoomInfo | |
| SetHostId(Int32 hostId) | mun_room.MunRoomInfo | |
| Update() (defined in mun_room.MunRoomInfo) | mun_room.MunRoomInfo | |
| Update() (defined in mun_room.MunRoomInfo) | mun_room.MunRoomInfo |