Monobit Unity Networking ver.2.8.0 Server API Reference (C++)
MunMonitorServer.hpp
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1 
7 #ifndef __MUN_MONITOR_SERVER_HPP__
8 #define __MUN_MONITOR_SERVER_HPP__
9 
10 #include <mrs.hpp>
11 
12 #include "config/MunMonitorConfigure.hpp"
13 
18 {
19 private:
21  MunMonitorConfigure m_Configure;
22 
24  bool m_bInitialized;
25 
27  bool m_bTerminate;
28 
29 public:
34 
38  virtual ~MunMonitorServer();
39 
45  virtual void SetupConfigure( int argc, char** pArgv );
46 
50  virtual void Run();
51 
52 protected:
56  virtual bool Initialize();
57 
61  virtual void Update();
62 
66  virtual void Finalize();
67 };
68 
69 #endif /* __MUN_MONITOR_SERVER_HPP__ */
virtual void SetupConfigure(int argc, char **pArgv)
サーバ設定.
Definition: MunMonitorServer.cpp:47
virtual void Update()
更新処理.
Definition: MunMonitorServer.cpp:112
virtual void Run()
メインループ.
Definition: MunMonitorServer.cpp:67
mun_monitorサーバ本体の制御クラス.
Definition: MunMonitorServer.hpp:17
virtual ~MunMonitorServer()
デストラクタ
Definition: MunMonitorServer.cpp:37
mun_monitor サーバの設定.
Definition: MunMonitorConfigure.hpp:16
virtual bool Initialize()
初期化処理.
Definition: MunMonitorServer.cpp:93
virtual void Finalize()
終了処理.
Definition: MunMonitorServer.cpp:151
MunMonitorServer()
コンストラクタ
Definition: MunMonitorServer.cpp:28