Monobit Unity Networking ver.2.8.0 Client API Reference
MonobitEngineBase.MonobitView Member List

This is the complete list of members for MonobitEngineBase.MonobitView, including all inherited members.

AllocateSceneViewID()MonobitEngineBase.MonobitViewstatic
AssignedSceneViewID(int newViewId)MonobitEngineBase.MonobitViewstatic
Awake()MonobitEngineBase.MonobitView
BeginInitialize(int viewId, int ownerId, object[] instantiationData, object[] lastOnSerializeDataRaw, int prefix, bool isDontDestroyOnRoom, bool isInstantiated, bool isReusable)MonobitEngineBase.MonobitView
compressedStreamMonobitEngineBase.MonobitView
DeserializeView(MonobitEngine.MonobitStream stream, MonobitEngine.MonobitMessageInfo info)MonobitEngineBase.MonobitViewvirtual
EncryptMonobitEngineBase.MonobitView
EndInitialize()MonobitEngineBase.MonobitView
Find(int viewID)MonobitEngineBase.MonobitViewstatic
Get(UnityEngine.Component component)MonobitEngineBase.MonobitViewstatic
Get(GameObject gameObject)MonobitEngineBase.MonobitViewstatic
groupMonobitEngineBase.MonobitView
initializeInstantiationData (defined in MonobitEngineBase.MonobitView)MonobitEngineBase.MonobitViewstatic
initializeLastOnSerializeDataRaw (defined in MonobitEngineBase.MonobitView)MonobitEngineBase.MonobitViewstatic
instantiationDataMonobitEngineBase.MonobitView
InternalObservedComponentsMonobitEngineBase.MonobitView
isChangedSerializeViewMonobitEngineBase.MonobitView
isDontDestroyOnRoomMonobitEngineBase.MonobitView
isInstantiatedMonobitEngineBase.MonobitView
isMineMonobitEngineBase.MonobitView
isOwnerMonobitEngineBase.MonobitView
isOwnerActiveMonobitEngineBase.MonobitView
IsReusable (defined in MonobitEngineBase.MonobitView)MonobitEngineBase.MonobitView
isSceneViewMonobitEngineBase.MonobitView
m_ObjectStreamCheckTime (defined in MonobitEngineBase.MonobitView)MonobitEngineBase.MonobitView
m_ObjectStreamSendBytes (defined in MonobitEngineBase.MonobitView)MonobitEngineBase.MonobitView
m_RPCInstancesMonobitEngineBase.MonobitViewprotected
MonobitView()MonobitEngineBase.MonobitView
monobitViewMonobitEngine.MonoBehaviour
networkViewMonobitEngine.MonoBehaviour
ObservedComponentsMonobitEngineBase.MonobitView
OnMonobitSerializeViewRead(MonobitEngine.MonobitStream stream, MonobitEngine.MonobitMessageInfo info)MonobitEngine.MonoBehaviourvirtual
OnMonobitSerializeViewWrite(MonobitEngine.MonobitStream stream, MonobitEngine.MonobitMessageInfo info)MonobitEngine.MonoBehaviourvirtual
OnReceivedVoice(object[] parameter, byte[] voice, int voice_size)MonobitEngineBase.MonobitView
OnReceivedVoiceHandler(object[] parameter, byte[] voice, int voice_size)MonobitEngineBase.MonobitView
OnRPC(string methodName, params object[] parameters)MonobitEngineBase.MonobitView
OnRPC(string methodName, MonobitEngine.MonobitTargets target, params object[] parameters)MonobitEngineBase.MonobitView
OverlappedSceneViewID(int searchViewId)MonobitEngineBase.MonobitViewstatic
ownerMonobitEngineBase.MonobitView
OwnerActorNrMonobitEngineBase.MonobitView
ownerIdMonobitEngineBase.MonobitView
ownershipTransferMonobitEngineBase.MonobitView
prefixMonobitEngineBase.MonobitView
prefixBackupMonobitEngineBase.MonobitView
RefreshRpcMonoBehaviourCache()MonobitEngineBase.MonobitView
RemoveSceneViewID(int oldViewId)MonobitEngineBase.MonobitViewstatic
RequestOwnership()MonobitEngineBase.MonobitView
ResetInitialize()MonobitEngineBase.MonobitView
RPC(string methodName, MonobitEngine.MonobitTargets target, params object[] parameters)MonobitEngineBase.MonobitView
RPC(string methodName, MonobitEngine.MonobitPlayer targetPlayer, params object[] parameters)MonobitEngineBase.MonobitView
RPC(string methodName, MonobitEngine.MonobitPlayer[] targetPlayers, params object[] parameters)MonobitEngineBase.MonobitView
RpcSecure(string methodName, MonobitEngine.MonobitTargets target, bool reliable, bool encrypt, params object[] parameters)MonobitEngineBase.MonobitView
RpcSecure(string methodName, MonobitEngine.MonobitPlayer[] targetPlayers, bool reliable, bool encrypt, params object[] parameters)MonobitEngineBase.MonobitView
RpcSecure(string methodName, MonobitEngine.MonobitPlayer targetPlayer, bool reliable, bool encrypt, params object[] parameters)MonobitEngineBase.MonobitView
SerializeView(MonobitEngine.MonobitStream stream, MonobitEngine.MonobitMessageInfo info)MonobitEngineBase.MonobitViewvirtual
SetReceiveVoiceEvent(OnReceivedVoiceHandler onReceiveVoice)MonobitEngineBase.MonobitView
ToString()MonobitEngineBase.MonobitView
TransferOwnership(MonobitEngine.MonobitPlayer newOwner)MonobitEngineBase.MonobitView
TransferOwnership(int newOwnerId)MonobitEngineBase.MonobitView
UpdateSerializeViewMethod()MonobitEngineBase.MonobitView
viewIDMonobitEngineBase.MonobitView